This RPG Maker VX demo starts with RTP music and a poorly made title screen (it’s a white background with pictures of RTP monsters and the title written in italicised Jokerman). The game starts with a women asking a girl if she wanted to hear a story about a boy whose destiny it was to save the world. If you choose not to hear the story, the game goes back to the title screen. The story is that two strange men came to town looking for a rare and powerful gem (a scene which is then shown). The two men walk for a while then run into an old man who asks what they are doing there. They say that they are there for the “Gem of the Knights” and that the man better hand it over. The old man states that the gem is protected by the Earth Sage Dragon as the gem cannot be used for evil. The men say they’ll kill the man and then the dragon. You go into a battle as the old man and die from a skill called “Newclear”. The mapping is poor with either space or lots of the same sprite.
Now, the scene jumps to a boy, Belhon, who has to go and see the elder of the town. Wandering around a town, there is a sidequest to fetch “5 flours” for a girl. There are many NPCs you can’t speak to, many houses without doors. There’s a mix of town and world map tiles. There are lots of mapping errors, with objects being “in” the wall. There are cut off windows. The wall tiles were used incorrectly also. There are careless spelling mistakes, typos and grammatical errors. Also, “jem” is spelt with a “j” for some reason.
The elder wants your help getting the gem and rescuing his daughter, so he gives you the key to open the door near the cave. Wait a second… no he doesn’t. He gives you a key to a chest, which is hidden in the village and contains the key to the cave. I rescue the granddaughter from a cell in the cave and then there is a button puzzle, where you have to push buttons in a certain order, a button won’t even appear until it can be pressed, which makes no sense. The two bad guys may have been killed by the dragon, but then you have to fight the dragon and it’s an easy fight. In fact, the dragon summoned another dragon, so there were two to kill.
You are back at the elder’s house, and he spouts off exposition about gems and elementals. You watch a battle of four knights defeat these elementals. The elder then says we have to stop the bad guys from getting the three other elemental gems. There is no real direction at this point, and I have no idea where to go, so I stop playing. Zero.


Zero? Come on man, that’s an amazing piece of work right there. Look at the beauty, the love, the flowing style of- oh wait oops wrong review. Yeah this game looks like shit ;)
I especially like the mapping in the first screenshot. The way those rocks are lined up. It’s masterful. /endsarcasm
Another great review, keep em’ coming ^_^
If the creator dumps this project, can i randomly spam it on non-related sites just to irritate people with it’s “I NO CAN HAZ PLAYABLE GAME.”?
:P lol.